Projects
Portfolio of Work








Career
Howest DAE
Student IGP
(2018-2021)
Followed a model course of Digital Arts & Entertainment with a minor of Independent Game Production (focusing on the entire pipeline, including business, art and programming)
Triangle Factory
Unity Developer
(Intern & Summer Job)
(2021)
Worked on the succesfully released VR game Breachers during the internship, in which we prototyped and laid the foundation of what the game is today.
Worked b2b with TransfrVR to make blue collar VR simulations and communicate with the Transfr team in America.
Forklift Simulator
Unity Generalist
(2021-Today)
Through Triangle Factory i got offered to work for FL Simulators, who create VR training with data tracking and custom hardware for big logistics companies, schools, military and so on. All over the world.
Here i worked as one of two developers to create new experimental features with new VR headsets and features (Vection solutions, Quest Pro passthrough and hardware limitations, multiplayer, ...), aswell as maintain the existing simulation software to fix bugs and work in close connection to customers who request custom software features and expansions of the existing systems (both code and art).